AI Insights · Timothy · July 2023
Top Stickman Games on Android in Netherlands Q2 2023
Discover the performance of the top 5 Stickman games on the Android platform in the Netherlands during Q2 2023.
Throughout Q2 2023, the top Stickman games on the Android platform in the Netherlands showcased varied performance metrics, reflecting their popularity and user engagement. Data sourced from Sensor Tower provides insights into weekly downloads, revenue, and active users for these games.
Soldier Wars RPG Fight Battle saw a steady increase in weekly revenue, peaking at approximately $355 in the first week of June. Weekly downloads, however, experienced a gradual decline, starting from 139 in late March and dropping to 74 by the end of June. The game's weekly active users fluctuated, with a high of 640 in mid-April and a low of 468 in mid-June.
Stick War: Legacy from Max Games Studios had a relatively stable revenue, with minor peaks like $159 in the last week of April. Weekly downloads remained strong, averaging around 800 to 1K throughout the quarter. The game maintained a robust base of weekly active users, starting at 2807 in late March and slightly decreasing to 2337 by the end of June.
The Archers 2: Stickman Game experienced modest weekly revenue, with slight peaks such as $42 during mid-June. Downloads saw a downward trend, starting at 164 in late March and reducing to 73 by the end of June. Active users also followed a similar pattern, starting at 806 in late March and ending at 542 in June.
Stickman Hook by Madbox demonstrated significant download numbers, reaching a peak of 2726 in the second week of April. However, downloads gradually decreased to 523 by the end of June. The game’s revenue remained relatively low but stable, with minor fluctuations. The active user base was robust, peaking at 12682 in mid-April and maintaining around 6347 by the end of June.
Stickman Legends Offline Games from ZITGA saw its weekly downloads increase towards the end of the quarter, peaking at 200 in mid-June. Revenue remained low, with minor peaks like $26 in late April. The game's active users gradually increased from 180 in late March to 278 in mid-June, before settling at 226 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.